task_games__2048__max_tile_value¶
Contract¶
- Domain:
games - Scene package:
src/trace_tasks/tasks/games/2048/ - Scene id:
2048 - Public task id:
task_games__2048__max_tile_value - Supported
query_idvalues:single - Prompt query key:
max_tile_value - Answer schema:
integer_value - Annotation schema:
bbox_set - Program schema:
value(simulate(board, rules=slide_merge_2048, action=move_direction).final_board, property=max_tile_value); scene=2048; scope=max_tile_value
Program Contract¶
Program: value(simulate(board, rules=slide_merge_2048, action=move_direction).final_board, property=max_tile_value); scene=2048; scope=max_tile_value
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the max_tile_value objective scope.
Operands: visible scene state and prompt-bound operands named by simulate, board, rules, slide_merge_2048, action, move_direction, final_board, property, max_tile_value.
Operation: evaluate value over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: ranking, state_update
Generation Notes¶
- Query ids are internal replay/sampling keys and do not define public task units.
- Annotation is projected from the same generated game state used for answer verification.