task_games__2048__merge_count¶
Contract¶
- Domain:
games - Scene package:
src/trace_tasks/tasks/games/2048/ - Scene id:
2048 - Public task id:
task_games__2048__merge_count - Supported
query_idvalues:single - Prompt query key:
merge_count - Answer schema:
integer_count - Annotation schema:
segment_set - Program schema:
count(simulate(board, rules=slide_merge_2048, action=move_direction).merge_events); scene=2048; scope=merge_count
Program Contract¶
Program: count(simulate(board, rules=slide_merge_2048, action=move_direction).merge_events); scene=2048; scope=merge_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the merge_count objective scope.
Operands: visible scene state and prompt-bound operands named by simulate, board, rules, slide_merge_2048, action, move_direction, merge_events, merge_count.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the segment_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: counting, state_update
Generation Notes¶
- Query ids are internal replay/sampling keys and do not define public task units.
- Annotation is projected from the same generated game state used for answer verification.
- Annotation is a
segment_set; each segment is[[x0, y0], [x1, y1]]and connects the centers of the two original source tile cells that merge. Annotation cardinality equals the merge-count answer.