task_games__bingo__called_number_match_count¶
Contract¶
- Domain:
games - Scene id:
bingo - Public task id:
task_games__bingo__called_number_match_count - Supported
query_idvalues:single - Answer schema:
integer_count - Annotation schema:
bbox_set - Program schema:
count(intersection(called_numbers, card_numbers)); scene=bingo; scope=called_number_match_count
Program Contract¶
Program: count(intersection(called_numbers, card_numbers)); scene=bingo; scope=called_number_match_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the called_number_match_count objective scope.
Operands: visible scene state and prompt-bound operands named by intersection, called_numbers, card_numbers, bingo, called_number_match_count.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: filtering, counting, logical_composition
Generation Notes¶
- Query ids are internal replay/sampling keys and do not define public task units.
- Annotation marks the card-cell boxes whose printed numbers are present in the CALLED list.