task_games__checkers__piece_mobility_count¶
Contract¶
- Domain:
games - Scene package:
checkers - Scene id:
checkers - Public task id:
task_games__checkers__piece_mobility_count - Supported
query_idvalues:piece_with_legal_move_count,piece_with_capture_move_count - Answer schema:
integer_count - Annotation schema:
bbox_set - Program schema:
count(unique(origins(filter(legal_moves(current_player), move_filter)))); scene=checkers; scope=piece_mobility_count
Program Contract¶
Program: count(unique(origins(filter(legal_moves(current_player), move_filter)))); scene=checkers; scope=piece_mobility_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the piece_mobility_count objective scope.
Operands: visible scene state and prompt-bound operands named by unique, origins, filter, legal_moves, current_player, move_filter, checkers, piece_mobility_count plus the active query_id branch.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: piece_with_legal_move_count, piece_with_capture_move_count.
Reasoning Operations¶
Families: filtering, counting, state_update
Generation Notes¶
- Query ids are internal replay/sampling keys and do not define public task units.
- Annotation marks the current-player source-piece boxes that have at least one qualifying move.