task_games__checkers__piece_state_count¶
Contract¶
- Domain:
games - Scene package:
checkers - Scene id:
checkers - Public task id:
task_games__checkers__piece_state_count - Supported
query_idvalues:single - Answer schema:
integer_count - Annotation schema:
bbox_set - Program schema:
count(filter(checkers_pieces(board_state), piece_color, board_edge_state)); scene=checkers; scope=piece_state_count
Program Contract¶
Program: count(filter(checkers_pieces(board_state), piece_color, board_edge_state)); scene=checkers; scope=piece_state_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the piece_state_count objective scope.
Operands: visible scene state and prompt-bound operands named by filter, checkers_pieces, board_state, piece_color, board_edge_state, checkers, piece_state_count.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: filtering, counting
Generation Notes¶
- The target piece color is sampled with
target_player(redorblack). - The target state is sampled with
piece_state_kind(alloredge). - Annotation marks the pixel-space boxes of visible pieces that satisfy the color and board-edge condition.