Skip to content

task_games__dominoes__longest_chain_length_value

Contract

  1. Domain: games
  2. Scene: dominoes
  3. Scene id: dominoes
  4. Public task id: task_games__dominoes__longest_chain_length_value
  5. Supported query_id values: single
  6. Answer schema: integer_value
  7. Annotation schema: bbox_set
  8. Program schema: max_chain_length(start=open_right_end(reference_tile), tiles=loose_dominoes); scene=dominoes; scope=longest_chain_length_value

Program Contract

Program: max_chain_length(start=open_right_end(reference_tile), tiles=loose_dominoes); scene=dominoes; scope=longest_chain_length_value

Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the longest_chain_length_value objective scope. Operands: visible scene state and prompt-bound operands named by start, open_right_end, reference_tile, tiles, loose_dominoes, dominoes, longest_chain_length_value. Operation: evaluate max_chain_length over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer. Output binding: answer uses the integer schema; generation binds a unique final answer. Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses. Query ids: single.

Reasoning Operations

Families: ranking, topology

Generation Notes

  1. Renders the chain/tableau layout with the final chain tile marked REF.
  2. The answer is the number of loose dominoes in the unique longest one-sided extension from REF, not counting REF.
  3. Answer support is fixed to 1..5.
  4. Annotation is projected from the same generated game state used for answer verification.