task_games__match3__max_clear_swap_label¶
Contract¶
- Domain:
games - Scene id:
match3 - Public task id:
task_games__match3__max_clear_swap_label - Supported
query_idvalues:single - Answer schema:
option_letter - Annotation schema:
point
Program Contract¶
Program: selection.extreme_metric_label(candidate_set=visible_swap_arrows, metric=immediate_clear_count_after_arrow_swap, direction=maximum); scene=match3; scope=max_clear_swap_label
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the max_clear_swap_label objective scope.
Operands: visible scene state and prompt-bound operands named by candidate_set, visible_swap_arrows, metric, immediate_clear_count_after_arrow_swap, direction, maximum, match3, max_clear_swap_label.
Operation: evaluate selection.extreme_metric_label over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the option_letter schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the point schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: counting, ranking, state_update
Generation Notes¶
- The selected arrow is the only displayed option with the largest immediate clear count.
- The immediate clear rule counts horizontal or vertical runs of three or more after the swap; no falling, refill, special effects, or cascades are applied.
- Exactly four labeled swap options are shown.
- Annotation is the scalar point on the selected swap arrow.