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task_games__minigolf__shot_path_label

Contract

  1. Domain: games
  2. Scene id: minigolf
  3. Public task id: task_games__minigolf__shot_path_label
  4. Supported query_id values: single
  5. Answer schema: string_label
  6. Annotation schema: segment

Program Contract

Program: label(select_option(shot_paths, option_rule=path_satisfies_target)); scene=minigolf; scope=shot_path_label

Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the shot_path_label objective scope. Operands: visible scene state and prompt-bound operands named by select_option, shot_paths, option_rule, path_satisfies_target, minigolf, shot_path_label. Operation: evaluate label over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer. Output binding: answer uses the string schema; generation binds a unique final answer. Annotation witnesses: annotation uses the segment schema; the prompt/annotation contract defines the minimal visual witnesses. Query ids: single.

Reasoning Operations

Families: spatial_relations, topology, state_update

Generation Notes

  1. Query ids are internal replay/sampling keys and do not define public task units.
  2. Annotation is projected from the same generated game state used for answer verification.