task_games__minigolf__shot_path_label¶
Contract¶
- Domain:
games - Scene id:
minigolf - Public task id:
task_games__minigolf__shot_path_label - Supported
query_idvalues:single - Answer schema:
string_label - Annotation schema:
segment
Program Contract¶
Program: label(select_option(shot_paths, option_rule=path_satisfies_target)); scene=minigolf; scope=shot_path_label
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the shot_path_label objective scope.
Operands: visible scene state and prompt-bound operands named by select_option, shot_paths, option_rule, path_satisfies_target, minigolf, shot_path_label.
Operation: evaluate label over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the string schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the segment schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: spatial_relations, topology, state_update
Generation Notes¶
- Query ids are internal replay/sampling keys and do not define public task units.
- Annotation is projected from the same generated game state used for answer verification.