task_games__reversi__legal_destination_count¶
Contract¶
- Domain:
games - Scene id:
reversi - Public task id:
task_games__reversi__legal_destination_count - Supported
query_idvalues:single - Answer schema:
integer_count - Annotation schema:
bbox_set - Program schema:
count(legal_moves(current_player)); scene=reversi; scope=legal_destination_count
Program Contract¶
Program: count(legal_moves(current_player)); scene=reversi; scope=legal_destination_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the legal_destination_count objective scope.
Operands: visible scene state and prompt-bound target operands named by the task contract.
Operation: evaluate count(legal_moves(current_player)) over the candidate set using the visible Reversi board state; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema for every legal destination cell.
Query ids: single.
Reasoning Operations¶
Families: counting, state_update
Generation Notes¶
- The task counts all legal empty destination cells for the current player.
- A legal move sandwiches at least one opponent disc in a straight row, column, or diagonal between the new disc and another current-player disc.
- Answer support is
0..5. - Annotation boxes are the board-cell bboxes for every counted destination cell.
- The answer and annotation are bound from the same generated legal-move set.