task_games__reversi__marked_move_flip_count¶
Contract¶
- Domain:
games - Scene id:
reversi - Public task id:
task_games__reversi__marked_move_flip_count - Supported
query_idvalues:single - Answer schema:
integer_count - Annotation schema:
point_set - Program schema:
count(flipped_discs(apply(marked_legal_move))); scene=reversi; scope=marked_move_flip_count
Program Contract¶
Program: count(flipped_discs(apply(marked_legal_move))); scene=reversi; scope=marked_move_flip_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the marked_move_flip_count objective scope.
Operands: visible scene state and prompt-bound target operands named by the task contract.
Operation: evaluate count(flipped_discs(apply(marked_legal_move))) over the candidate set using the visible Reversi board state; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the point_set schema for the centers of all discs flipped by the marked move.
Query ids: single.
Reasoning Operations¶
Families: counting, state_update
Generation Notes¶
- The marked empty square is a legal Reversi move for the current player.
- The task asks how many opponent discs would flip if that marked move is played.
- Annotation points are the centers of all discs flipped by the marked move.
- The answer and annotation are bound from the same generated marked-move flip set.