task_games__sliding_block__sliding_block_blocker_count¶
Contract¶
- Domain:
games - Scene id:
sliding_block - Public task id:
task_games__sliding_block__sliding_block_blocker_count - Supported
query_idvalues:single - Answer schema:
integer - Annotation schema:
bbox_set - Program schema:
count(blocks_intersecting(target_exit_path)); scene=sliding_block; scope=sliding_block_blocker_count - Scalar annotation checked:
true
Program Contract¶
Program: count(blocks_intersecting(target_exit_path)); scene=sliding_block; scope=sliding_block_blocker_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the sliding_block_blocker_count objective scope.
Operands: visible scene state and prompt-bound operands named by blocks_intersecting, target_exit_path, sliding_block, sliding_block_blocker_count.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: counting, topology
Generation Notes¶
- The red target block labeled
Tand exit arrow define the straight exit path. - The answer is the number of non-target blocks occupying cells on that path; supported counts include
0. - Annotation is the bbox set of the blocking blocks, or an empty set when the answer is
0.