task_games__solitaire__foundation_ready_count¶
Contract¶
- Domain:
games - Scene id:
solitaire - Public task id:
task_games__solitaire__foundation_ready_count - Supported
query_idvalues:single - Answer schema:
integer - Annotation schema:
bbox_set - Program schema:
count(exposed_tableau_cards(can_move_to_foundation)); scene=solitaire; scope=foundation_ready_count - Scalar annotation checked:
true
Program Contract¶
Program: count(exposed_tableau_cards(can_move_to_foundation)); scene=solitaire; scope=foundation_ready_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the foundation_ready_count objective scope.
Operands: visible scene state and prompt-bound operands named by exposed_tableau_cards, can_move_to_foundation, solitaire, foundation_ready_count.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: counting, state_update
Generation Notes¶
- Count only exposed tableau cards, using the visible foundation suit and top-rank state.
- Annotation contains only the bboxes for the counted exposed cards.
- Prompt wording comes from
src/trace_tasks/resources/prompts/games/solitaire/games_solitaire_v1.json.