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task_games__tetris__drop_result_label

Contract

  1. Domain: games
  2. Scene: tetris
  3. Scene id: tetris
  4. Public task id: task_games__tetris__drop_result_label
  5. Supported query_id values: single
  6. Answer schema: string_label
  7. Annotation schema: bbox

Program Contract

Program: label(option where option.board = simulate_fixed_drop(board, falling_piece, line_clear_rules)); scene=tetris; scope=drop_result_label

Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the drop_result_label objective scope. Operands: visible scene state and prompt-bound operands named by where, board, simulate_fixed_drop, falling_piece, line_clear_rules, tetris, drop_result_label. Operation: evaluate label over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer. Output binding: answer uses the string schema; generation binds a unique final answer. Annotation witnesses: annotation uses the bbox schema; the prompt/annotation contract defines the minimal visual witnesses. Query ids: single.

Reasoning Operations

Families: state_update

Generation Notes

  1. The target clear-count branch is a generation axis recorded as target_clear_count, not a public query branch.
  2. The renderer always shows exactly four labeled result-board options in a two-by-two grid below the START board.
  3. Annotation is the scalar bbox of the selected result-board option panel.
  4. Scalar annotation checked: true.