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task_games__tetris__row_occupancy_status_count

Contract

  1. Domain: games
  2. Scene: tetris
  3. Scene id: tetris
  4. Public task id: task_games__tetris__row_occupancy_status_count
  5. Supported query_id values: full_row_count, one_gap_row_count
  6. Answer schema: integer_count
  7. Annotation schema: bbox_set

Program Contract

Program: count(rows where row_occupancy_status(row) = requested_status); scene=tetris; scope=row_occupancy_status_count

Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the row_occupancy_status_count objective scope. Operands: visible scene state and prompt-bound operands named by rows, where, row_occupancy_status, row, requested_status, tetris, row_occupancy_status_count plus the active query_id branch. Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer. Output binding: answer uses the integer schema; generation binds a unique final answer. Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses. Query ids: full_row_count, one_gap_row_count.

Reasoning Operations

Families: filtering, counting

Generation Notes

  1. Query ids choose the requested row status: full or exactly one empty cell.
  2. Annotation marks whole qualifying row bboxes on the rendered board.
  3. Scalar annotation checked: true.