task_games__tower_draughts_board__controlled_stack_count¶
Contract¶
- Domain:
games - Scene:
tower_draughts_board - Scene id:
tower_draughts_board - Public task id:
task_games__tower_draughts_board__controlled_stack_count - Supported
query_idvalues:single - Answer schema:
integer_count - Annotation schema:
bbox_set
Program Contract¶
Program: count(stack for stack in visible_stacks if top_disk_color == target_player); scene=tower_draughts_board; scope=controlled_stack_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the controlled_stack_count objective scope.
Operands: visible scene state and prompt-bound operands named by stack, visible_stacks, if, top_disk_color, target_player, tower_draughts_board, controlled_stack_count.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: single.
Reasoning Operations¶
Families: counting
Generation Notes¶
- The board uses alternating playable squares with stacks of red and black disks.
- A stack is controlled by the color of its top disk; lower disks are visible distractors.
- The answer range is
0..10. - Annotation marks the bounding box of every stack controlled by the target player; an empty bbox set is valid when the answer is
0.