task_games__ultimate_tictactoe__small_board_status_count¶
Contract¶
- Domain:
games - Scene:
ultimate_tictactoe - Scene id:
ultimate_tictactoe - Public task id:
task_games__ultimate_tictactoe__small_board_status_count - Supported
query_idvalues:x_won_board_count,o_won_board_count,neither_won_board_count,drawn_board_count - Answer schema:
integer_count - Annotation schema:
bbox_set
Program Contract¶
Program: count(filter(local_boards, board_status=target_status)); scene=ultimate_tictactoe; scope=small_board_status_count
Candidate set: the visible game board, pieces, tokens, cards, tiles, marked state, legal-move cues, result panels, and labeled options inside the small_board_status_count objective scope.
Operands: visible scene state and prompt-bound operands named by filter, local_boards, board_status, target_status, ultimate_tictactoe, small_board_status_count plus the active query_id branch.
Operation: evaluate count over the candidate set using the visible game state, rules, legal moves, comparisons, counts, simulations, or option-selection constraints encoded in the program expression; generation enforces a unique final answer.
Output binding: answer uses the integer schema; generation binds a unique final answer.
Annotation witnesses: annotation uses the bbox_set schema; the prompt/annotation contract defines the minimal visual witnesses.
Query ids: x_won_board_count, o_won_board_count, neither_won_board_count, drawn_board_count.
Reasoning Operations¶
Families: filtering, counting
Generation Notes¶
- Query ids choose which small-board status category is counted.
- Annotation contains one small-board bbox for each counted board.
- Query ids are internal replay keys and do not define public task units.
scalar_annotation_checked=true