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task_puzzles__voxel_cube__cube_count

Public Taxonomy

  1. Domain: puzzles
  2. Scene id: voxel_cube
  3. Source scene: voxel_cube
  4. Task id: task_puzzles__voxel_cube__cube_count

Query Contract

  1. Supported query_id: single
  2. Prompt asks for the total number of unit cubes in one visible isometric voxel structure.
  3. Internal variation: stack dimensions, cube count, scene treatment, palette, and font/render style are generation/render metadata.

Program Contract

Program: count(unit_cubes(stack)); scene=voxel_cube; scope=cube_count

Candidate set: the visible voxel stack, unit cubes, projections, changed/reference stacks, and labeled candidate views inside the cube_count objective scope. Operands: visible scene state and prompt-bound operands named by unit_cubes, stack, voxel_cube, cube_count. Operation: evaluate count over the candidate set using the visible states, constraints, transforms, comparisons, counts, paths, or option-selection rules encoded in the program expression; generation enforces a unique final answer. Output binding: answer uses the integer schema; generation binds a unique final answer. Annotation witnesses: annotation uses the bbox schema; the full rendered voxel structure. Query ids: single.

Reasoning Operations

Families: counting

Answer And Annotation

  1. answer_gt.type = integer
  2. annotation_gt.type = bbox
  3. Annotation schema: scalar bbox
  4. Annotation target: the full rendered voxel structure.
  5. scalar_annotation_checked = true.

Prompt Contract

  1. Bundle: puzzles_voxel_cube_v1
  2. Scene key: voxel_cube
  3. Task key: cube_count_query
  4. Query key: cube_count